Saturday, September 20, 2025

Hunting Tactics - The Perch

I shouldn't do it.  I should not divulge my secrets.  But, if this tale is to provide any legacy it should do its part in preparing the next generation of hunter.  Of note, the best teacher is failure.  Experience.  Small successes that reward a perfect execution.  But not all techniques need to be invented.  A handful can be passed along, like a watch or useful tool.  Passed along as advise for the next generation or successor.

A small bit of knowledge, but quite useful in ensnaring prey, the Perch.  I've referenced it before in a previous post.  What is it?  Why is it worth mentioning?  Well, having a perch can be the difference between landing on your prey and potentially missing them by having to warp away or slowly burn into position.  Simply put its a bookmark that is at a range away from your current position and from the target that allows the hunter to reset their current position by warping to the perch, then to the desired location ideally on top of the target.  The perch must be at least 150km from the current position as well as at least 150km from the target.  Ideally a perch is at 500km to 1000km away making it better as the greater distance ensures you are at a range that allows warping.

Why does the perch make a difference?  Well as an example, when stalking an explorer at a relic or data site.  If you warp in at 0 on the scanned location you will be forced to burn slowly while cloaked to pursue your target.  If the target is quick, you might be too far away to capture them before they clear the site and warp away.  BUT.... if you create a bookmark at 500km to 1000km when landing on the location, you can then warp back to your bookmark(the perch) reset, and watch your prey.  Waiting.  When the time is prime, you can warp down to a structure, or some object on grid close to the target to strike and unleash your fury.

And how do you make a perch?  Well, when warping into a location you will see a distance shown above your capacitor and control detail.  If you have a bookmark ready, you will just click the create bookmark when you are 10,000 or so km away.

Here you can see I am warping in to a relic site.  I have my Bookmark window open and ready, picked a name 'OCK ping' for the site.  Then I'm watching the distance count down to around 10,000km and will click the Bookmark Submit button to create the perch.

Creating a perch is amplified by a key feature of the Stealth Bomber.  With a Stealth Bomber, when you decloak there is no target locking delay.  So when you warp onto your prey, if you are close to the prey or an object you will automatically decloak and can immediately start locking up the target.  This is quite satisfying.

From your perch, if your target has velocity, say orbiting an astroid or gas cloud, you can also time your attack to align and warp down to the target.  Landing with in time to decloak, lock and tackle.  From the perch you can also take your time to best determine the optimal window to make your attack.

A recent success of an intrepid salvaging Heron on a POCO in Pochven.

I had dscan'd the Heron and found it close to a POCO.  I warped to the POCO and prior to landing created a bookmark or perch.  Once I landed I then warped back to the newly created perch.  I observed the prey for a moment plotting my moment of darkness.  When the time was opportune I warped down to the target, decloaked, locked, and dispatched them back to their home station in known space.  Good times.

For now,

Be Well New Eden! 


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